It’s not been smooth sailing for Ubisoft with anotherSkull and Bonesrelease delay, meaning players must wait longer to get behind the helm of its variety and amount of ships. However, despite numerous delays and thelack of land combat, the wide range of ship types with their different play styles could potentially be one of the game’s greatest strengths, with its strong focus on naval combat hopefully being worth the wait.
InSkull and Bones, ships are customizable in appearance, armor, and weaponry. Although they are grouped into 3 main categories to cater to individual play styles and scenarios, each ship is unique with pros and cons for different activities, like taking on pirate contracts or engaging in challenging activities like attacking a fort. Ultimately, it’s up to players to choose what ship works best for them once they’ve crafted them. The volume and range of ships could also present some varied and unique ship combat experiences, in addition to getting the most impressive and personalized ship collection on the player’s quest to Infamy.

RELATED:Skull And Bones Issues Official Statement Regarding Delay
All Skull and Bones Ships Revealed So Far
So far, Ubisoft has confirmed players can sail up to12 ships at launchinSkull and Bones, with a potential for up to 40 copies to sit in the player’s complete arsenal. That’s also not including the possibility for more ships added through DLC and grouping up with or against friends in the PVP-optional live-service multiplayer title. Ubisoft blogs and video updates have revealed details about 10, with little known about the remaining ships, the Corvette and the Cutter.
The Dhow is the smallest of the ships, likely reflecting its status as the players' starting ship.Skull and Bones' Senior Game Director Ryan Barnard describes the Dhow as the ‘hunter-gatherer’ ship for learning to amass resources and hunt wildlife, like sharks. Although the game has some exciting customization prospects, such as theHelm pirate lair, the Dhow is likely to be somewhat limited by its starting status, but that remains to be seen.
The Hulk, Padewakang, and Snow are 3 cargo ships designed to transport large volumes of goods. However, cargo ships are typically slower, so players will likely need to be strategic when moving loot. The small Hulk boasts improved resource-gathering capabilities on the seas, suggesting it could be a good option for quick resource replenishment between encounters. In contrast, it would be interesting to see how the Padewakang’s fire resistance perk combined with othership customization optionscan cope against the game’s more aggressive weaponry, like Greek Fire. The Snow includes boosts to brace efficiency and improved hull hitpoints, so it could be a balanced choice.
Navigational Ships are fast but have limited space and less Hull HP, suggesting these could be ideal ships for situations requiring a quick entrance or getaway, with three revealed so far: the small Bedar and medium-sized Brigantine and Ghanjah. The Bedar’s strengths include top speed and hull HP with defensive perks at half-sails and improved sail durability, as sails inSkull and Bonescan tear. In contrast, the larger Ganjah features improved front weapon and ramming damage, so could be ideal for players who enjoy aggressive attack strategies. The Brigantine offers improved repair weapons and kit duration and looks similar in size to theBrigantine ship inSea of Thieves. It will be interesting to see how the namesake ships compare when handling.
Many players might be most curious aboutSkull and Bones' Firepower ships with their aggressive weapon capabilities like Greek Fire to torpedoes, from the small Sloop to medium Brig and Sambuk. Firepower ships appear an obvious choice for heading into battle, whether against AI-controlled Privateer pirate hunters or for PVP, but they are harder to maneuver. The Sloop has improved brace efficiency and increased broadside weapon damage, striking a possible balance between attack and defense. In contrast, the Brig is a medium-sized vessel featuring improved defenses and damage on anchoring. Perhaps most interestingly, the Sambuk has improved fire efficiency and causes more damage to burning ships, so could be fun for players who enjoynaval combat gameswith devastating battle tactics.
Overall, there’s a vast range of ships on the horizon for players to enjoy inSkull of Bones.It will be interesting to see what, if any, changes occur to the game’s combat options, whether naval-focused or otherwise, between now and its eventual release.
Skull and Bonesis currently in development for PC, PS5, and Xbox Series X.
MORE:Skull And Bones Has Had Three Different Settings During Its Development