Over the weekend,Wuchang: Fallen Feathersgave us definitive proof it’s really listening to player feedback and taking major steps to improve the quality of the game as much as possible. After receiving an onslaught of negative reviews due to performance snafus on various systems,Wuchangreleased an immediate patch to address these concerns.

However, players' feedback regarding some of the game’s core mechanics remained unaddressed until the most recent patch announcements. It was announced this weekend viaSteamthat hotfixpatch 1.4.1 will be available immediately and patch 1.5 will be released next week.

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This patch will adjust Wuchang’s flask drinking speed, expand the invincibility window when she gets up from a knock-down, among other major quality of life improvements. These fixes will dramatically decrease barriers to entry that were preventing many players from enjoying the game.

Everything To Know About Wuchang: Fallen Feathers' New Update

Hotfix 1.5 Is Where The Action Is For This Wuchang Announcement

AfterWuchang’snegative reviewsat launch, developers have taken major steps to address playerconcerns related to performance. The most recent announcement includes two patches: hotfix 1.4.1, which is live now, and the upcomingpatch 1.5 which is set to release the week of August 11.

There’s not much to say about the 1.4.1 hotfix other than it is meant"to prepare for the upcoming AMD driver update and the next major patch update.“Patch 1.5 is where players should get excited, as it will include two major gameplay adjustments that have been a core concern.

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These include speeding up Wuchang’s healing animation to"ensure players have enough time to heal,“while also adding the ability to dodge out of the recovery animation after drinking the flask.

In addition to the refined healing animation improvement, Patch 1.5 will also increase the"invincibility frames during Wuchang’s get-up animation after being knocked down.“This wasa major complaint among even the most experienced soulslike veterans, especially during incredibly challenging boss fights where players were getting"punished during the get-up animation.”

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Further improvements include multiple crash fixes, adjustments to"animations, values, and level design for certain NPCs and AI,“equipment description rewrites, among multiple other minor adjustments that aresure to improve gameplay from top to bottom.

Expect An Easier Time With Wuchang: Fallen Feathers

The Healing & Invincibility Fixes Will Make Boss Fights More Fair

There were plenty of valid concerns about the healing animation when Wuchang drank from her healing flask taking way too long, and patch 1.5 is set to remedy that in one fell swoop. When combined with the increased invincibility window,players are sure to have an overall easier timeagainst difficult bosses, though by design,bosses like Commander Honglanwill certainly still pose a significant challenge.

Overall, these fixes are a huge deal, and any players who threw in the towel due to boss fights feeling unfair, broken, or just too hard should definitely giveWuchang: Fallen Feathersanother shot after Patch 1.5 releases next week.

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