Very few mobile titles have had as great a success asJetpack Joyride. AlongsideTemple Run,Jetpack Joyridewas responsible for the exploding popularity of the endless runner subgenre in 2011, and it has so far been ported to more platforms than its fans can imagine. While thehype for endless runner games has died downin recent years, it didn’t stop developer Halfbrick Studios from revisitingJetpack Joyrideand deciding to make a sequel for it. Now, nearly 11 years after the release of the original game,Jetpack Joyride 2is finally ready to steal the spotlight.
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Being a sequel,Jetpack Joyride 2brings many changes to its predecessor while stillmaintaining the core side-scrolling formulathat made the original game very popular back in the day. Players still control protagonist Barry Streakfries as he moves from left to right while avoiding obstacles, but Barry now also has the ability to shoot enemies with a vast selection of weaponry as he flies around on each level.
The biggest change that Halfbrick made toJetpack Joyride 2is dropping its endless runner mechanicsand moving to a story-driven experience. Unlike the original game,Jetpack Joyride 2features levels, boss fights, and even an ending. Surviving for as long as possible is no longer the primary goal, as players will be trying to get to a certain distance or hit a certain score threshold in individual levels inJetpack Joyride 2.
Being an Apple Arcade exclusive also means that players won’t be faced with any microtransactions or ads inJetpack Joyride 2. This essentially means that progression will flow naturally, and that the game will provide zero chance for players to take any kind of shortcut by spending real money. Typically,Apple Arcade gameswill also be updated with new content from time to time, and with the move to level-based gameplay,Jetpack Joyride 2certainly has room to grow in the future.