Summary
With over a decade spent in early access,7 Days to Diehas slowly built up a large community of fans, which will continue to grow when the game’s full release arrives. The unstable version of7 Days to Die’s full release is already available on PC, and the stable 1.0 update is just around the corner for both PC and consoles, coming in July 2024.
Among the new and longtime players that have been playing7 Days to Die, a few unwritten rules have emerged that can help players get the upper hand throughout the game. While some players may already be playing by these rules, knowing what these rules are and the reasoning behind them can still be helpful information to have on hand.

The Community’s Unwritten Rules of 7 Days to Die
Loot Anything and Everything in 7 Days to Die
Looting is sort of the name of the game insurvival-crafting games like7 Days to Die, and knowing what type of containers to look out for can make a big difference in how fast players progress in the game. While some loot containers are inherently better than others, players shouldn’t get into the habit of avoiding common loot containers because even these can have some surprisingly good resources and items. A prime example of this is trash piles, which can sometimes have rare resources that players will need no matter what stage of the game they are in, such as glue or duct tape.
Make the Most of the Day and Night Cycle in 7 Days to Die
All zombies will move faster at night in7 Days to Die, making them more difficult to fight. However, killing these fast zombies won’t reward any increased XP or loot, so exploring POIs or just hunting zombies in general arguably isn’t worth the extra trouble at night. Instead, players should consider using nighttime to tend to their base-building and crafting needs, like planting a farm, organizing storage containers, orcooking food in7 Days to Die. Doing this will allow players to jump right back into completing as many trader quests and POIs as possible when the next day begins.
Thetraders in7 Days to Diewill all become unavailable at night.
The First Few Skill Points in 7 Days to Die are Extremely Important
There are certainskill points in7 Days to Diethat can play an important role in influencing the odds of certain resources and gear spawning in loot containers, so these skills are best invested in very early on. Among these perks, there are universal ones that all players should consider investing in, such as vehicles, forge-crafting, and cooking, while armor and weapon-specific perks are more up to personal preference.
Where and When to Build a Base in 7 Days to Die
When deciding tobuild a base in7 Days to Die, there are a few key factors to consider. Foremost, players should consider building a base by the traders in7 Days to Die, as this will generally make completing quests and bartering more time-efficient. Typically, there’s only one trader in a given biome in7 Days to Die, and the different biomes each serve as a progression milestone in the game, so it might be worth making a new base for every biome/trader.
Players should also consider whether they want their home base to also be their horde base for the night of the Blood Moon, because zombies can sometimes destroy nearby containers, crafting stations, or other structures. Between horde bases, home bases, and trader bases, this might sound like a lot of building, but it’s worth noting that POIs can be repurposed as bases instead of building from scratch each time.
7 Days to Die
WHERE TO PLAY
How long will you survive? With over 18 million copies sold, 7 Days has defined the survival genre, with unrivaled crafting and world-building content. Set in a post-apocalyptic world overrun by the undead, 7 Days is an open-world game that is a unique combination of first-person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!